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Newton Dynamics is a cross-platform life-like physics simulation library. It can easily be integrated into game engines and other applications and provides top of it's class performance and simulation stability. Ongoing developement and a permissive license makes Newton Dynamics a top choice for all kinds of projects from scientific projects to game engines.
Newton Dynamics implements a deterministic solver, which is not based on traditional LCP or iterative methods, but possesses the stability and speed of both respectively. This feature makes Newton Dynamics a tool not only for games, but also for any real-time physics simulation.
Newton Physics engine is cross-platform by design and currently has offical ports for most operating systems Windows, Linux, MAC (including iPhone and iPod touch).
- Links to demos, tutorial, FAQ, etc: github.com/newton-dynamics/wiki
- Main project page: newtondynamics.com
- Forums and public discussion: newtondynamics.com/forum