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Collision free painting
by Bird » Thu Feb 08, 2024 12:10 pm
in General Discussion
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- 722
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by Bird
Thu Feb 08, 2024 12:10 pm
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Bodies still bounce when setting restitution to zero
by JoeJ » Sun Jan 28, 2024 7:01 am
in General Discussion
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- 2548
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by JoeJ
Sun Jan 28, 2024 7:01 am
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NanoBrain
by Bird » Wed Oct 25, 2023 11:11 am
in General Discussion
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- 12606
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by Bird
Wed Oct 25, 2023 11:11 am
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Dynamically scaling heightfield collision?
by JoshKlint » Tue Oct 24, 2023 12:52 pm
in General Discussion
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- 9239
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by JoshKlint
Tue Oct 24, 2023 12:52 pm
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Amnesia: The Bunker
by JoeJ » Thu Jun 15, 2023 2:49 am
in User Gallery
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- 18937
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by JoeJ
Thu Jun 15, 2023 2:49 am
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Colliders in Ultra Engine
by JoshKlint » Sat Jun 10, 2023 5:03 am
in User Gallery
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- 5999
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by JoshKlint
Sat Jun 10, 2023 5:03 am
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SceneCollision add/remove speed?
by JoshKlint » Thu Jun 08, 2023 3:04 am
in General Discussion
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- 11428
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by JoshKlint
Thu Jun 08, 2023 3:04 am
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Bobblehead physics
by JoshKlint » Wed Dec 07, 2022 8:03 am
in User Gallery
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- 7107
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by JoshKlint
Wed Dec 07, 2022 8:03 am
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Convex hull fracturing
by JoshKlint » Sun Nov 20, 2022 5:08 am
in General Discussion
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- 11976
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by JoshKlint
Sun Nov 20, 2022 5:08 am
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glTF collision shapes and constraints extension
by JoshKlint » Wed Jan 19, 2022 5:02 am
in General Discussion
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- 11861
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by JoshKlint
Wed Jan 19, 2022 5:02 am
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I created a pull request to reimplement Android timers
by Slick » Sat Aug 14, 2021 6:11 am
in Bugs and Fixes
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- 6929
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by Slick
Sat Aug 14, 2021 6:11 am
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dcustomslider
by blackbird_dream » Tue Dec 08, 2020 9:42 am
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- 7345
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by blackbird_dream
Tue Dec 08, 2020 9:42 am
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Get a load of this. this is not to be believed
by Julio Jerez » Thu Dec 03, 2020 12:24 pm
in General Discussion
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- 7308
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by Julio Jerez
Thu Dec 03, 2020 12:24 pm
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Something Fishy
by Bird » Thu May 14, 2020 9:18 am
in User Gallery
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- 9826
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by Bird
Thu May 14, 2020 9:18 am
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dCustomHinge: Using angle limits with EnableMotor()
by misho » Thu Apr 23, 2020 3:33 pm
in General Discussion
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- 7595
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by misho
Thu Apr 23, 2020 3:33 pm
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Using TreeCollisionGetVertexListTriangleListInAABB
by JernejL » Mon Apr 13, 2020 6:56 am
in General Discussion
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- 8027
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by JernejL
Mon Apr 13, 2020 6:56 am
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Top Down City - game!
by JernejL » Mon Jan 27, 2020 6:08 am
in User Gallery
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- 10551
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by JernejL
Mon Jan 27, 2020 6:08 am
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Calculating projected area?
by misho » Thu Nov 14, 2019 3:53 pm
in General Discussion
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- 9011
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by misho
Thu Nov 14, 2019 3:53 pm
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FSX SpacePort demo
by misho » Fri Aug 09, 2019 3:39 pm
in General Discussion
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- 9435
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by misho
Fri Aug 09, 2019 3:39 pm
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'uint32_t' does not name a type
by JoshKlint » Tue Apr 09, 2019 7:38 pm
in General Discussion
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- 8830
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by JoshKlint
Tue Apr 09, 2019 7:38 pm
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Modelling parachutes
by misho » Wed Mar 27, 2019 3:33 pm
in General Discussion
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- 8806
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by misho
Wed Mar 27, 2019 3:33 pm
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More Newton Games
by JoshKlint » Mon Mar 25, 2019 1:19 am
in User Gallery
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- 11618
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by JoshKlint
Mon Mar 25, 2019 1:19 am
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About Joint Double Hinge Actuator.
by Dave Gravel » Sun Feb 03, 2019 2:15 pm
in Bugs and Fixes
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- 7229
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by Dave Gravel
Sun Feb 03, 2019 2:15 pm
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dgWorld Crash [SOLVED]
by MeltingPlastic » Mon Oct 22, 2018 5:01 pm
in Bugs and Fixes
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- 6010
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by MeltingPlastic
Mon Oct 22, 2018 5:01 pm
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collisionID/shapeID/contactID & NewtonTreeCollisionEnd BUG
by JernejL » Fri Oct 12, 2018 2:25 am
in General Discussion
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- 6944
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by JernejL
Fri Oct 12, 2018 2:25 am
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Serialization
by Slick » Mon Oct 08, 2018 1:21 pm
in General Discussion
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- 6851
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by Slick
Mon Oct 08, 2018 1:21 pm
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Android Newton Hexapode Demo
by Dave Gravel » Sat Oct 06, 2018 5:13 am
in User Gallery
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- 12145
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by Dave Gravel
Sat Oct 06, 2018 5:13 am
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Mesh (De)Serialization
by lperkins2 » Tue Oct 02, 2018 6:32 pm
in General Discussion
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- 6919
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by lperkins2
Tue Oct 02, 2018 6:32 pm
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User mesh interface
by JernejL » Mon Sep 03, 2018 4:26 am
in General Discussion
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- 6701
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by JernejL
Mon Sep 03, 2018 4:26 am
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dNewtonArticulationController:addbone
by Slick » Mon Aug 06, 2018 5:10 am
in General Discussion
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- 6963
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by Slick
Mon Aug 06, 2018 5:10 am
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Euler angle order in dMatrix::GetEulerAngles()
by misho » Thu Apr 05, 2018 10:53 pm
in Bugs and Fixes
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- 5994
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by misho
Thu Apr 05, 2018 10:53 pm
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State of vehicles?
by Leadwerks » Sun Mar 25, 2018 8:38 am
in General Discussion
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- 6921
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by Leadwerks
Sun Mar 25, 2018 8:38 am
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Newton builds on MacOS
by gdesmarais.gsn » Wed Jan 31, 2018 6:01 pm
in General Discussion
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- 6908
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by gdesmarais.gsn
Wed Jan 31, 2018 6:01 pm
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NewtonInvalidateCache() and client-server multiplayer
by zak » Sun Jan 28, 2018 7:28 am
in General Discussion
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- 7024
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by zak
Sun Jan 28, 2018 7:28 am
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Fixing the sideways vehicle implementation
by pHySiQuE » Wed Oct 25, 2017 6:21 am
in General Discussion
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- 6218
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by pHySiQuE
Wed Oct 25, 2017 6:21 am
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Fix for double compile
by pHySiQuE » Fri Oct 20, 2017 8:22 am
in General Discussion
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- 5924
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by pHySiQuE
Fri Oct 20, 2017 8:22 am
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A salut to man who can take a big whiff
by Julio Jerez » Mon Jul 24, 2017 2:42 pm
in General Discussion
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- 6188
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by Julio Jerez
Mon Jul 24, 2017 2:42 pm
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[FIXED]Collision serializer is broken
by tod » Sun Jun 11, 2017 3:06 pm
in Bugs and Fixes
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- 6010
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by tod
Sun Jun 11, 2017 3:06 pm
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Newton in the Cloud
by oliver » Wed Mar 29, 2017 8:49 am
in User Gallery
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- 12849
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by oliver
Wed Mar 29, 2017 8:49 am
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Windows build problems: MinGW and visual studio
by godlike » Mon Feb 13, 2017 7:10 am
in Bugs and Fixes
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- 6183
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by godlike
Mon Feb 13, 2017 7:10 am
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Swept collision disregarding result of NewtonOnAABBfunction?
by Leadwerks » Fri Jan 13, 2017 1:13 pm
in General Discussion
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- 5975
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by Leadwerks
Fri Jan 13, 2017 1:13 pm
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Preferred way to handle materials
by Shaderman » Fri Jan 13, 2017 6:17 am
in General Discussion
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- 6105
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by Shaderman
Fri Jan 13, 2017 6:17 am
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What does "DG" stand for?
by Leadwerks » Wed Jan 11, 2017 8:45 pm
in General Discussion
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- 5938
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by Leadwerks
Wed Jan 11, 2017 8:45 pm
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2 q's, euler wheels and Ragdoll conflicts.
by Zetamun » Tue Jan 03, 2017 1:24 pm
in General Discussion
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- 5982
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by Zetamun
Tue Jan 03, 2017 1:24 pm
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Joints on Exact and Contacts on Iterative Solver
by AntonSynytsia » Sun Jun 05, 2016 5:18 pm
in General Discussion
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- 6142
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by AntonSynytsia
Sun Jun 05, 2016 5:18 pm
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Timestep values in NewtonUpdate()
by misho » Mon May 02, 2016 4:32 pm
in General Discussion
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- 6026
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by misho
Mon May 02, 2016 4:32 pm
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Newton in Game Engine Gems 3
by pHySiQuE » Wed Apr 27, 2016 8:26 pm
in General Discussion
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- 6198
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by pHySiQuE
Wed Apr 27, 2016 8:26 pm
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CustomControlledBallAndSocket wrong getter naming
by Shaderman » Thu Apr 21, 2016 2:31 pm
in Bugs and Fixes
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- 5931
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by Shaderman
Thu Apr 21, 2016 2:31 pm
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newton mingw32 build fails
by collerblade » Thu Mar 24, 2016 3:13 pm
in General Discussion
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- 6189
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by collerblade
Thu Mar 24, 2016 3:13 pm
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osgNewton problem...
by Raizel » Tue Jan 12, 2016 10:12 am
in Bugs and Fixes
- 0
- 6301
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by Raizel
Tue Jan 12, 2016 10:12 am
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