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- Newton crash
by Gernot » Fri Aug 08, 2008 2:03 am
- 2 Replies
- 4116 Views
- Last post by Stormer
Wed Sep 24, 2008 7:21 pm
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- Newton2 - Heightmap user ID fail?
by Aphex » Thu Sep 18, 2008 5:32 pm
- 7 Replies
- 9008 Views
- Last post by Aphex
Fri Sep 19, 2008 3:06 pm
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- Newton2 - heightmap + vehicle = penetrations
by Aphex » Thu Sep 18, 2008 5:59 pm
- 2 Replies
- 4508 Views
- Last post by Aphex
Fri Sep 19, 2008 10:42 am
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- Consistent Timing
by jhw22 » Mon Aug 11, 2008 4:21 pm
- 2 Replies
- 4612 Views
- Last post by jhw22
Fri Sep 05, 2008 2:56 pm
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- Newton 2 - NewtonHingeGetJointOmega always returns zero
by Aphex » Thu Aug 28, 2008 5:26 pm
- 5 Replies
- 6821 Views
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Fri Sep 05, 2008 8:54 am
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- Bug with convex hull modifiers
by DarthGak » Thu Aug 28, 2008 7:44 pm
- 5 Replies
- 7154 Views
- Last post by DarthGak
Sun Aug 31, 2008 4:42 pm
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- Newton2 - Joint info body pointers unset?
by Aphex » Thu Aug 21, 2008 8:14 am
- 3 Replies
- 5559 Views
- Last post by Julio Jerez
Thu Aug 21, 2008 4:28 pm
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- NewtonMeshApply*Mapping
by Firefly » Mon Aug 11, 2008 9:16 am
- 2 Replies
- 5036 Views
- Last post by Firefly
Wed Aug 13, 2008 1:02 am
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- Torque Rotation Error - Possibly Gimbol Lock - Bad Euler!
by tylerp9p » Wed Jul 16, 2008 11:56 pm
- 13 Replies
- 18892 Views
- Last post by Leadwerks
Mon Aug 04, 2008 2:01 am
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- [fixed]Problem with NewtonCollisionClosestPoint (v2 beta 16)
by DarthGak » Thu Jul 31, 2008 1:37 am
- 0 Replies
- 5013 Views
- Last post by DarthGak
Thu Jul 31, 2008 1:37 am
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- Small change to MultiBodyVehicle
by Nitrogenycs » Mon Jun 30, 2008 4:56 pm
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- 5275 Views
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Mon Jun 30, 2008 4:56 pm
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