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- newbie tutorial
by xtravanta » Thu Nov 18, 2010 8:09 am
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- 3403 Views
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Thu Nov 18, 2010 8:09 am
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- error on callback function
by xtravanta » Wed Nov 17, 2010 12:41 pm
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Wed Nov 17, 2010 2:46 pm
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Tue Nov 16, 2010 8:10 pm
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- There is a section missing in the forums...
by misho » Sat Nov 13, 2010 8:29 pm
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- NewtonCollisionCollide returning zero on penetration
by Cyrus » Tue Oct 12, 2010 10:15 am
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Fri Nov 12, 2010 12:33 pm
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- How to make things "float"
by Alexisfire » Fri Nov 12, 2010 7:00 am
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Fri Nov 12, 2010 11:25 am
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- NGD Matrices Question... (resolved)
by ledahut » Tue Nov 09, 2010 3:46 am
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Wed Nov 10, 2010 7:13 pm
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- Inertia computation
by DIMOSUS.X » Mon Oct 04, 2010 12:28 pm
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Wed Nov 10, 2010 11:48 am
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- rotate a rigid body
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Mon Nov 08, 2010 4:00 am
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- Irrlicht Integration Bug
by g0bl1n » Fri Nov 05, 2010 12:02 am
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Sat Nov 06, 2010 4:28 pm
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- Documentation for newton 2.0?
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Sat Nov 06, 2010 1:39 pm
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- Some strange code in the SDK
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- NewtonBodyGetOmega
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Thu Nov 04, 2010 3:13 pm
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- Minimal raycast test won't work.
by FunkyJive » Tue Nov 02, 2010 1:47 pm
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Wed Nov 03, 2010 5:01 pm
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- Force and Torque Callback isn't being Called (resolved)
by Julio Jerez » Sun Oct 31, 2010 8:00 am
- 2 Replies
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Mon Nov 01, 2010 7:19 am
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- Newton Dynamics in Half-Life ?
by sezam009 » Sat Oct 30, 2010 4:13 pm
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Sun Oct 31, 2010 3:40 pm
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- Having trouble updating wheels
by frampha » Thu Oct 21, 2010 8:51 am
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Thu Oct 21, 2010 6:22 pm
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- Custom Player controller
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Thu Oct 21, 2010 3:44 pm
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- Custom Damping Forces
by cgpauli » Mon Jul 12, 2010 4:27 am
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Tue Oct 19, 2010 4:54 pm
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- Distance between 2 objects
by Cyrus » Fri Oct 01, 2010 6:19 am
- 36 Replies
- 46603 Views
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Wed Dec 01, 2010 5:45 am
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- Raycasting and NewtonSceneProxy
by Luben » Sun Oct 17, 2010 9:55 am
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Sun Oct 17, 2010 1:14 pm
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- Newton GD 3
by Ivan Mandić » Sat Oct 09, 2010 1:52 pm
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Sat Oct 09, 2010 4:26 pm
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- Will freezed body be raycasted?
by Rodion Karimov » Sat Aug 21, 2010 12:42 pm
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Sat Oct 09, 2010 12:35 am
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- really cool stuff with material contact joints
by JernejL » Thu Oct 07, 2010 7:14 pm
- 2 Replies
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Fri Oct 08, 2010 8:35 am
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- desc->m_maxFriction
by yorisimo » Tue Oct 05, 2010 4:51 pm
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Wed Oct 06, 2010 11:39 am
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- SetTorque questions
by misho » Fri Oct 01, 2010 6:07 pm
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Wed Oct 06, 2010 11:00 am
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- Raycasting and Compound Collisions
by Cote-Duke » Wed Sep 29, 2010 1:24 pm
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Wed Oct 06, 2010 7:13 am
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- Finding out which Newton Bodies collided?
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Mon Oct 04, 2010 3:45 am
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- SetMassMatrix -> 0 other object pass trought
by izissise » Sat Sep 25, 2010 1:46 pm
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Mon Oct 04, 2010 3:00 am
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- Player controller problem
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Sun Oct 03, 2010 2:07 pm
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- Is newton really scalable?
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- 44 Replies
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Sun Oct 03, 2010 11:29 am
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- Ball spin
by grassgames » Fri Oct 01, 2010 10:06 am
- 4 Replies
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Fri Oct 01, 2010 3:21 pm
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- Temporarily turn off or disable bodies?
by grassgames » Wed Sep 29, 2010 11:18 am
- 5 Replies
- 1664 Views
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Fri Oct 01, 2010 11:31 am
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- vehicle with newton 2.24
by marco565 » Thu Sep 23, 2010 5:45 am
- 6 Replies
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Wed Sep 29, 2010 2:42 pm
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- Rotation joint?
by Ustary » Thu Sep 23, 2010 6:54 pm
- 3 Replies
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Fri Sep 24, 2010 10:20 am
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- rotation bug?
by Luben » Thu Sep 23, 2010 5:21 pm
- 0 Replies
- 2981 Views
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Thu Sep 23, 2010 5:21 pm
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- Soccer Game
by Azaratur » Thu Sep 23, 2010 4:03 am
- 0 Replies
- 3138 Views
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Thu Sep 23, 2010 4:03 am
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- MaterialID and ContactProcess.
by ledahut » Mon Sep 20, 2010 8:22 am
- 3 Replies
- 2024 Views
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Wed Sep 22, 2010 8:37 am
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- Newton GD in the latest Visual Studio
by misho » Thu Aug 19, 2010 2:07 pm
- 14 Replies
- 4476 Views
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Mon Sep 20, 2010 9:23 am
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- Friction and stability.
by PJani » Sun Sep 19, 2010 11:57 pm
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Mon Sep 20, 2010 8:29 am
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- CLR Binary
by lost_jedi » Fri Mar 26, 2010 12:35 pm
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- 9497 Views
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Sun Sep 19, 2010 4:35 pm
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- Compiling with /clr:safe?
by Bloody_Grunt » Fri Sep 17, 2010 2:45 pm
- 7 Replies
- 4379 Views
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Fri Sep 17, 2010 11:06 pm
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- Multiple NewtonWorld Objects
by LukasBanana » Tue Sep 14, 2010 6:46 am
- 4 Replies
- 1372 Views
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Tue Sep 14, 2010 6:01 pm
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- Padding
by Stucuk » Fri Aug 27, 2010 12:25 pm
- 13 Replies
- 9391 Views
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Mon Sep 13, 2010 8:52 am
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- Occasional bouncing problem [Solved]
by Tuppe » Sun Aug 22, 2010 5:53 am
- 4 Replies
- 1573 Views
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Sun Sep 12, 2010 3:15 pm
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- CompoundCollision tutorial using current tutorial framework
by misho » Thu Sep 02, 2010 11:12 am
- 16 Replies
- 6476 Views
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Thu Sep 09, 2010 9:47 am
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- NewtonCollisionCollide
by Stucuk » Mon Sep 06, 2010 11:28 pm
- 2 Replies
- 1049 Views
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Tue Sep 07, 2010 1:07 pm
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- Object move strangely
by izissise » Sat Aug 28, 2010 8:03 am
- 5 Replies
- 1379 Views
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Mon Sep 06, 2010 2:07 pm
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- OgreNewt: Newton body follows Ogre entity?
by Cyrus » Sun Sep 05, 2010 5:20 am
- 2 Replies
- 1005 Views
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Sun Sep 05, 2010 9:45 am
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- Debugging freeze state
by Cannos » Tue Jun 01, 2010 2:59 pm
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- 1534 Views
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Sat Sep 04, 2010 9:03 pm
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