Share with us how are you using the powerrrr of the force
Moderator: Alain
by Julio Jerez » Tue May 03, 2005 8:08 am
very nice. I would lower the angular and lineasr damp to zero of the ball. and maybe all the objects
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Julio Jerez
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by Haddd » Tue May 03, 2005 9:01 am
not in production yet, so ideas are wellcome
A big, big big problem has been the capture. We are using fraps and the physics simulation changes a lot on capturing. The only way we found to save this has been to set a fixed value (1/60) into NewtonUpdateWorld
Another important question is where can i get a bmp of your logo? I got the one that appears on the forums...
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Haddd
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by walaber » Wed May 04, 2005 2:03 am
very cool video!
not entirely related, but here's a different realtime logo video I made a while back:
http://walaber.com/misc/newton%20logo.avi
Independent game developer of (mostly) physics-based games. Creator of "JellyCar" and lead designer of "Where's My Water?"
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walaber
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by Haddd » Wed May 04, 2005 3:17 am
uau!!! Cool!!! Good job!!
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Haddd
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