A place to discuss everything related to Newton Dynamics.
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by pHySiQuE » Thu May 31, 2012 12:41 am
On OSX, it crashes on NewtonCreate(). I'm still investigating Android and iOS execution.
I attached my modified dgtypes.h file:
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pHySiQuE
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by Julio Jerez » Thu May 31, 2012 7:57 am
In OSX it crashed because the thread, try setting the thre to emulation on OSX as well and it sodul all be fine.
edit:
I just made a define to disable threading on all non window platforms until I debug the code. if you sync again, it should work evreywere.
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Julio Jerez
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by pHySiQuE » Thu May 31, 2012 11:28 am
On iOS and OSX the program stops on NewtonUpdate(). I don't think it crashes, it just pauses and never continues. I did not test this on Android, but I assume the result would be the same.
When NewtonUpdate is commented out, the program runs normally on iOS, OSX, and Android.
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pHySiQuE
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by Julio Jerez » Thu May 31, 2012 11:31 am
Like I said it is probably blocked in a mutex, I have not debugged teh Poist version of te thread code, and thsi is what is link in OSX.
I check in a define that temprarrlli fore the thread to run in emulation until I debug the class.
you can sync and try again.
this weekend I will try to complet part tow of the linux build (building FOX)
the I will be able to debug the thread class.
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Julio Jerez
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by pHySiQuE » Thu May 31, 2012 12:36 pm
Yes, that's with your latest revision.
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