Will someone give me a summary of Newton Game Dynamic Please.......I'm a mechanical engineering student and I've been searching for a physics engine to help me learn and understand mechanical systems. I came across a program called mekanimo and one called newton. They both have user interfaces. I'm interested in Newton Game Dynamics and one other called Siconos. I'm not a computer programmer. I have only had one C++ class. So, from reading through the forums I'm gathering that I need a compiler to use Newton GD. Is that right? I only know of visual studio and I read in a forum post that is was not good.
Will someone give me information on how to get started, what I need and what are the initial steps. Don't leave anything out because I'm very lost. Do I just down load the files and then open them in a compiler? What compiler should I use? Is there any interface at all? I watched the demo on creating the elevator and it looked like there was an interface with icons, etch. Any help will be really appreciated.