Simulation of soil ?

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Simulation of soil ?

Postby Daniel.Schmidt.Ds » Thu Oct 09, 2008 6:17 am

Hello,

I'm actually working on a simulation of a bucket excavator and use Newton as the physics engine.
To dig out soil i wanted to create a cubic shape and apply buoyancy to simulate the resistance of the material.
This produces the wrong behavior that a constant force is carried on the bucket of the excavator.

Are there other possibilities to simulate something like soil in newton ?

Thanks,

Daniel
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Re: Simulation of soil ?

Postby JernejL » Thu Oct 09, 2008 12:44 pm

you could apply buoyancy only to the soil cubes and not the bucket.
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Re: Simulation of soil ?

Postby kallaspriit » Sat Jul 11, 2009 2:12 pm

Perhaps Sphere<>Sphere collisions would be faster?
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Re: Simulation of soil ?

Postby JernejL » Sun Jul 12, 2009 11:58 am

You are a bit late, and Xshooter's reply was a spam bot which brought up this half a year old topic, you can see the response is totally generic and bot-like and there's plenty of this spam, after a while the post is there they go and edit it, adding links to other sites:

http://www.google.co.uk/search?hl=en&cl ... arch&meta=

I deleted "Xshooter" and his spam, which is how we handle spambots here.
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