Hello,
I am researching into finding the best available solution for a spaceflight physics engine: Launch, staging, orbit, orbit maneuvers, orbit changes, de-orbit, atmosphere braking, landing. From what I've read so far, Newton is suitable for Physics simulation within a confined "world" volume, and optimized for interaction between objects. In this case, I would have a HUGE world volume, a sphere of about 30,000 km radius.
Can anyone enlighten me if Newton can be applied to astrodynamics? And if not, would anyone kindly point me to other possible candidates for this particular case?
Much appreciated,
Misho