The HingeJoints do not come to rest

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The HingeJoints do not come to rest

Postby LukasBanana » Mon May 30, 2011 6:35 am

Hi, I have a problem with the hinge joints (NewtonConstraintCreateHinge). When I try to build a 'Wobbly bridge' or any other hinge-connected objects the RigidBodies do not come to rest.
The movement is growing more and more. Sometimes the physics simulation 'explodes' and the objects fly through the whole scene.
How can I stop this effect?
My project: SoftPixel Engine
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Re: The HingeJoints do not come to rest

Postby Julio Jerez » Mon May 30, 2011 9:20 am

you are using the solver mode 0, which is the default, use mode 1

alse use the hinges on the joint library. teh buidl in library are not maintaned in a long time and will be deprecated for newton 3.0
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