A place to discuss everything related to Newton Dynamics.
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by fractile » Thu Jul 21, 2011 9:37 am
I have a game level consisting of multiple box collisions (see
http://newtondynamics.com/forum/viewtopic.php?f=9&t=6498). Previously all boxes were added into a compound collision. After I changed to use scene collision instead, all convex casts against boxes stopped working.
The scene collision itself seems to be working right, since other bodies collide with it as they should. Convex cast just does not find any contacts.
I'm currently using Newton version 2.33 on 32-bit Linux. There's an attachment with quick and dirty sample code that reproduces the behavior.
- Attachments
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scenecollision.cpp.zip
- Minimal sample code
- (934 Bytes) Downloaded 99 times
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fractile
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by Julio Jerez » Fri Jul 22, 2011 9:09 pm
That may be, I will chek it out tomorrrow, thank for the test.
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Julio Jerez
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by fractile » Sat Aug 06, 2011 5:58 am
Any news on this?
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fractile
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by Julio Jerez » Mon Aug 08, 2011 1:42 pm
Give me a few days, I am in eh prosses of moving, and my intenete line is not connected yet.
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Julio Jerez
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