A place to discuss everything related to Newton Dynamics.
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by Bird » Mon Oct 15, 2012 9:20 am
Hi Julio,
Today's build does not compile with 2010 express.
Is Continuous Collision ready for testing?
-Bird
7>------ Build started: Project: demosSandbox, Configuration: release Win32 ------
7> DemoListenerManager.cpp
7>c1xx : fatal error C1083: Cannot open source file: '..\..\sdkDemos\DemoListenerManager.cpp': No such file or directory
7> CharacterController.cpp
7>c1xx : fatal error C1083: Cannot open source file: '..\..\sdkDemos\demos\CharacterController.cpp': No such file or directory
7> Generating Code...
========== Build: 6 succeeded, 1 failed, 10 up-to-date, 0 skipped ==========
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Bird
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by Julio Jerez » Mon Oct 15, 2012 10:26 am
Ha, ok I fix it now.
Continue collison is in, I have not test much, I am making the player controller for that, since is uses the convex cast a lot and I can have precise control.
I made a CCD demo the place a bunch of very small spheres in a terrain an dteh roll correctly without penetration, but it is hard to demo CCD with out controll.
I still have your demo of the falling boxes, after I complete the player controller, and make the CCD robust, I will test it with tha demo to see how it does.
you can run your own test, all you nee to do is set the CCD option in teh ridid body.
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by Bird » Mon Oct 15, 2012 10:41 am
Thanks. Sandbox demos compile now.
But the "Scaled mesh collision" demo demo is crashing in win32 release mode. I ran in debug mode and the assert on line 1158 of dgCollisionConvexPolygon.cpp is firing.
-Brid
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by Julio Jerez » Mon Oct 15, 2012 12:02 pm
Oh yes I see, I am fixing it now.
Thanks
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by Julio Jerez » Mon Oct 15, 2012 12:18 pm
Ok try again.
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by Bird » Mon Oct 15, 2012 12:36 pm
Works fine now. Thanks for the quick fix!
-Bird
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