I would like to try to use Newton but there are two major issues.
First off is just compiling Newton itself.
Problem is, I'm on Windows.. But you only support MSVC? That's sad. I'm sure a lot more developers than me would like to compile Newton with MinGW.
That's my first request.
Second is a better C API. I took a quick look at the source and noticed some extern "C"{ which is good... But I recall trying to include Newton.h and there were a lot of undefined errors, mainly I think for structs which were need to be, but are not, typedef'd. That would be a simple fix. Also in the C tutorial I saw that a previous version was more C-friendly and (possibly other than the struct typedef) C++ features were introduced in a newer version. Not sure how hard it would be to expose a proper C API, but I think it'd be nice.
Most of the simple widely-used open source library projects are compatible with both C and C++ and I think Newton would benefit from this, as the only other real game player is Bullet - and that doesn't have a C API either.
"Think freetype, glfw, pthreads, openssl, SDL, GLEW, mpg123, libpng, enet, etc etc."
So to recap.
Please.
1. MinGW
2. C
Thanks. x}