Hi,
I've just upgraded to the last version of Newton and Ogre newt, and I first need to thank anybody who worked on it, it's awesome !
I'm trying to make player controllers interact with other dynamic bodies (and later with other players), but I'm having some issues.
Reading this topic, it seems that it should work : viewtopic.php?f=9&t=7637&p=52581&hilit=player+interaction#p52581
Here is my basic setup:
My player is 2 meters high, it's mass is 100 kg, outer radius is 0.5 and inner radius 0.3, the stair step is 0.1.
The sample dynamic body I've made is a cube of 1*1*1 meters with a 1kg weight.
Using this setup, when the player collides the cube this one doesn't react to the player collisions.
If I change the player height to something bigger (ie: 10 meters), then the cube reacts to the player interactions, but the player also climbs on it sometimes, which is not what I want.
Same thing if I keep the height to 2meters but change the step height to 0.8 or more.
it seems the only way to make the other bodies react is to have them collide with the lower part of the players collision (the supportShape in the code).
Is there something I'm missing?
Thanks.