rvangaal wrote:I know; without optimization it does work, and has worked for many tracks sofar. So it's definitely a one-off in a row of many succesful trees.
That's one off too many in my book, and we cannot have that can we?
I run the test and this is what I found
-no optimize the worst aspect ratio is 2294 (face is 458 long by 0.2 wide)
-optimized the worst aspect ratio is 2544 (face is 510 long by 0.2 wide)
Those are really, really bad figures by any standards.
The engine should coupe with easily with aspect face with aspect ratio equal or less than 100,
But I never run a test on that I will limit it to 50 arbitrarily.
There are 52 faces with height than 50 aspect ratio.
I think I will get this going tonight.
I will only do it for the optimized mesh option, no optimized option I leav to teh the end app to pass well behave meshes.
I am always reluctant to expose that kind of non physical parameter, because it create lot of confusion for other people,
since the mesh is working with much higher that 50 aspect ratios let us put that as a limit an see what happens.
On another hand this is also a very special mesh with very, special characteristic it may be a good ide to make optional.
what I do not like about optional parameters is that you never know what to use it. so let us try uncoditional 50 apsect ratio limit.