I need help to make a race game with newton beta

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I need help to make a race game with newton beta

Postby marco565 » Fri Apr 23, 2010 12:02 pm

Hello evrybody, i am making a race game. Now I am using newton 1.53. I use the vehicle joint, but these have not a good physic. I am interested tu use a newton game dynamic 2.1x using multibody.
My goal it's have same physic that the example multibody of Dave Gravel.

Why in newton 2.18 the multibody are commented ?

If you can give me advices to have a goo physic with mutibody.

sory i know that have bad english. I'm french, if you want help me this is my msn : beta_31@live.fr


thank's at all.
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Re: I need help to make a race game with newton beta

Postby marco565 » Mon Apr 26, 2010 10:28 am

I have made a car using multibody, but the car have litle speed, I have changed the damping of vehicle and tire at the value 0. But no change, some one have an idea

thanks.
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Re: I need help to make a race game with newton beta

Postby Julio Jerez » Mon Apr 26, 2010 10:33 am

why done you try the raycast car instead. it is easier to set up and behave better. Multibody car is for simulation

David Gravel car is also Raycast car, check it out
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Re: I need help to make a race game with newton beta

Postby marco565 » Mon Apr 26, 2010 10:42 am

ok I try to implement raycast car, thanks.
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Re: I need help to make a race game with newton beta

Postby marco565 » Mon Apr 26, 2010 1:50 pm

I have a problem to recompile joint library with ray cast car functions can you get me a joint library and CustomDGRayCastCar files for newton 2.19 please


EDIT:
I have compiled the joint library, ray cast car done.
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Re: I need help to make a race game with newton beta

Postby marco565 » Thu Apr 29, 2010 10:49 am

To make a same render of movie, what joint I need to use ? I have tried to make a car with DGRaycastVehicle but I have not good physic, when I apply the torque or the wheels turn, the car are stange.

I have look BasicRayCastCar but I don't know how start using it, can you help me please.
I use C++.
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