Newton as a satic library

A place to discuss everything related to Newton Dynamics.

Moderators: Sascha Willems, walaber

Newton as a satic library

Postby Kai » Fri Sep 16, 2011 7:30 am

Hi,

First I want to thank Julio for his excellent work.
I use the CharacterController in my game but I want change it a bit.
The compilation of "JointLibrary.dll" don't work, but work for the static library "JointLibrary.lib".
Then I tried many things to link the static library to my project but without success.
So my question is : how can I use Newton as a static library ?

Thanks.
Kai
 
Posts: 2
Joined: Fri Sep 16, 2011 4:40 am

Re: Newton as a satic library

Postby Julio Jerez » Fri Sep 16, 2011 10:51 am

to compile the joint libraruy as a static library set set the preprocceros

#define JOINTLIBRARY_LIB, in VS or in your make file

you can also use:
#define _NEWTON_USE_LIB, and that will use both newton and teh joint library as static libraries

see header file ..\packages\dCustomJoints\JointLibrary.h
Julio Jerez
Moderator
Moderator
 
Posts: 12426
Joined: Sun Sep 14, 2003 2:18 pm
Location: Los Angeles


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 0 guests

cron