Hello!
Just joined the forum but have been using Newton for awhile and love it!
I'm currently using Newton v 1.35 and was wondering how it compared in terms of performance with v2.0+?
I have a very simple need, basic collisions with cylinders, spheres and boxes, gravity is unimportant, no friction, and am calculating velocity and omega each frame myself.
Are there any performance tweaks to optimize this setup?
Thanks!
BlaBZ