A place to discuss everything related to Newton Dynamics.
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by donggas90 » Mon May 11, 2015 12:34 pm
Hi, I'm newbie of Newton Dynamics.
I'm trying to integrate a NEW Physics Engine to my Right Handed game.
Currently using Bullet but I feel incomfortable. I think, its layout is too old.
My supreme question of Newton is this, HANDNESS.
Maybe someone think this question is needless.
Yes, that's right. Conversion is very easy and simple in just non-angular part.
but Rotation and Angular Velocity conversion is really tricky so I hope the Newton using RH.
Thanks.
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donggas90
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by Julio Jerez » Mon May 11, 2015 1:02 pm
right handed
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Julio Jerez
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by donggas90 » Mon May 11, 2015 1:03 pm
Julio Jerez wrote:right handed
Thanks for reply!
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donggas90
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- Joined: Mon May 11, 2015 12:02 pm
- Location: Busan, Republic of Korea
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