I'm making stacks of geometry instances and keep getting intermittent crashes. Here's a video of the type of simulation I'm doing
https://www.youtube.com/watch?v=j0FCI05G1fo&feature=youtu.be
Here's the stack dump. I am using the very latest version of Newton on github
******* STACKDUMP *******
stack dump [0] newton-dynamics\dgPhysics\dgContactSolver.cpp L: 643
stack dump [1] newton-dynamics\dgPhysics\dgContactSolver.cpp L: 862
stack dump [2] newton-dynamics\dgPhysics\dgContactSolver.cpp L: 1268
stack dump [3] newton-dynamics\dgPhysics\dgNarrowPhaseCollision.cpp L: 2057
stack dump [4] newton-dynamics\dgPhysics\dgNarrowPhaseCollision.cpp L: 1659
stack dump [5] newton-dynamics\dgPhysics\dgNarrowPhaseCollision.cpp L: 1775
stack dump [6] newton-dynamics\dgPhysics\dgContact.cpp L: 216
stack dump [7] newton-dynamics\dgPhysics\dgWorldDynamicUpdate.cpp L: 398
stack dump [8] newton-dynamics\dgPhysics\dgWorldDynamicUpdate.cpp L: 110
stack dump [9] newton-dynamics\dgPhysics\dgWorld.cpp L: 975
stack dump [10] newton-dynamics\dgCore\dgMutexThread.cpp L: 59
stack dump [11] newton-dynamics\dgCore\dgThread.cpp L: 202
stack dump [12] C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.23.28105\include\thread L: 40
stack dump [13] minkernel\crts\ucrt\src\appcrt\startup\thread.cpp L: 97
stack dump [14]
stack dump [15]
Exiting after fatal event (FATAL_EXCEPTION). Fatal type: EXCEPTION_ACCESS_VIOLATION