NewtonWorldListenerSetBodyDestroyCallback

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NewtonWorldListenerSetBodyDestroyCallback

void NewtonWorldListenerSetBodyDestroyCallback(const NewtonWorld* const newtonWorld, void* const listener, NewtonWorldListenerBodyDestroyCallback bodyDestroyCallback)

Usage

Adds a callback to newton world, this callback will be called always when any body within the world is destroyed.

Parameters

  • const NewtonWorld* const newtonWorld - instance of newton world
  • void* const listener - pointer to a listener created with NewtonWorldAddListener
  • NewtonWorldListenerBodyDestroyCallback bodyDestroyCallback update - pointer to your callback

Return

  • (Procedure)

Description

See also

NewtonWorldAddListener, NewtonWorldGetListenerUserData, NewtonWorldListenerDebug, NewtonWorldListenerGetBodyDestroyCallback, NewtonWorldListenerSetBodyDestroyCallback, NewtonWorldListenerSetDebugCallback, NewtonWorldListenerSetDestroctorCallback, NewtonWorldListenerSetPostUpdateCallback, NewtonWorldListenerSetPreUpdateCallback