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  • This is list of all functions and callbacks within Newton library by category. == [[:Category:Scene shape functions]] ==
    78 KB (4,368 words) - 05:54, 18 June 2019
  • ...dFloat* globalSpaceMatrix - this is the matrix of the primitive (collision shape) having buoyancy applied to it. ...n bodies, this function is called back for each primitive contained in the compound collision, with globalSpaceMatrix set to it's transform.
    3 KB (372 words) - 08:02, 10 June 2019
  • ...allbacks]] [[Category:Compound shape functions]] [[Category:Compound shape Callbacks]]
    1 KB (105 words) - 08:02, 10 June 2019
  • ...allbacks]] [[Category:Compound shape functions]] [[Category:Compound shape Callbacks]]
    1 KB (105 words) - 08:02, 10 June 2019
  • ...allbacks]] [[Category:Compound shape functions]] [[Category:Compound shape Callbacks]]
    1 KB (94 words) - 08:02, 10 June 2019
  • ...allbacks]] [[Category:Compound shape functions]] [[Category:Compound shape Callbacks]]
    1 KB (105 words) - 08:02, 10 June 2019