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  • This is list of all functions and callbacks within Newton library by category. == [[:Category:Newton World Control Functions]] ==
    78 KB (4,368 words) - 05:54, 18 June 2019
  • ...on Simulator. So running in Simulator will fire some error related thread functions. Because there are a lot of changes after the tutorial made, you can't run Related discussion thread: http://newtondynamics.com/forum/viewtopic.php?f=12&t=632
    5 KB (625 words) - 08:02, 10 June 2019
  • float force[4] = { 0.0f, gravity * mass, 0.0f, 1.0f }; NewtonBodySetForce(body, force);
    3 KB (442 words) - 08:02, 10 June 2019
  • ...by calling the NewtonBodySetLinearDamping and NewtonBodySetAngularDamping functions, with a value as low as 0.0001. *note: the default for these functions is a value of 0.1, so setting it to a lower value will greatly reduce the a
    3 KB (469 words) - 08:02, 10 June 2019
  • It allow you to apply force and torque to a simulated body, to make physical shape move and interact dy ...ays called for sleeping / frozen bodies in newton 2.0, applying sufficient force in the callback will wake up the newton body back to normal state (see [[Ne
    3 KB (300 words) - 08:02, 10 June 2019