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  • This is list of all functions and callbacks within Newton library by category. == [[:Category:Newton World Control Functions]] ==
    78 KB (4,368 words) - 05:54, 18 June 2019
  • a short tutorial by [[User:Walaber|Walaber]] [http://walaber.com homepage link] #OgreNewt_Main - this is the library itself, where all classes are defined.
    20 KB (3,038 words) - 08:02, 10 June 2019
  • ...reateUserMeshCollision|User Mesh collision]] is checked by newton when the shape potentially collides with another object (a object's AABB overlaps the user It's the App's job to fill in aCollideDesc params to define the user mesh polygons intersected by the given AABB (Axis-aligned bounding box).
    4 KB (587 words) - 08:49, 3 October 2019
  • * void *userData - pointer to user data to be used as context for event callback. * Pointer to the user collision.
    3 KB (408 words) - 09:47, 3 October 2019
  • ...reateConvexHullFromMesh (const NewtonWorld* newtonWorld, const NewtonMesh* mesh, dFloat tolerance, int shapeID); Creates a convex hull collision primitive from a mesh primitive.
    2 KB (253 words) - 08:02, 10 June 2019
  • * void* userData - userdata defined pointer sent to the NewtonCollisionIterator callback ...try into a polygonal mesh, and will call callback for every polygon of the mesh
    2 KB (176 words) - 08:02, 10 June 2019
  • ...mpoundCollisionFromMesh (const NewtonWorld* newtonWorld, const NewtonMesh* mesh, dFloat concavity, int maxShapeCount); Creates a compound collision from a mesh primitive.
    2 KB (190 words) - 08:02, 10 June 2019
  • ...[Category:User defined mesh shape functions]] [[Category:User defined mesh shape Callbacks]]
    1 KB (137 words) - 08:02, 10 June 2019
  • ...ge the user defined collision attribute stored with faces of the collision mesh. * int attribute - value of the user defined attribute to be stored with the face.
    1 KB (176 words) - 08:02, 10 June 2019
  • void NewtonMeshCalculateVertexNormals (const NewtonMesh* mesh, dFloat angleInRadians); Generates normal vectors for the vertices in the mesh primitive.
    1 KB (193 words) - 08:02, 10 June 2019
  • Creates a mesh primitive from collision geometry. ...pointer to the collision primitive of whose geometry will be stored in the mesh primitive.
    1 KB (176 words) - 08:02, 10 June 2019
  • void NewtonMeshApplyBoxMapping(const NewtonMesh* const mesh, int frontMaterial, int sideMaterial, int topMaterial, const dFloat* const Generates UV coordinates for the vertices in the mesh primitive using box coordinate mapping.
    1 KB (183 words) - 05:43, 18 June 2019
  • ...[Category:User defined mesh shape functions]] [[Category:User defined mesh shape Callbacks]]
    1 KB (128 words) - 08:02, 10 June 2019
  • * void* [[userData]] - Userdata for this collision shape. ...[Category:User defined mesh shape functions]] [[Category:User defined mesh shape Callbacks]]
    1 KB (138 words) - 08:02, 10 June 2019
  • ...whenever a raycast is performed on a [[NewtonCreateUserMeshCollision|User Mesh collision]]. ...sting for your user mesh, if you don't then raycasts will behave as if the shape is not there.
    1 KB (138 words) - 08:02, 10 June 2019
  • void NewtonMeshApplyCylindricalMapping(const NewtonMesh* const mesh, int cylinderMaterial, int capMaterial, const dFloat* const aligmentMatrix) Generates UV coordinates for the vertices in the mesh primitive using cylindrical coordinate mapping.
    1 KB (152 words) - 05:45, 18 June 2019
  • ...information about a [[NewtonCreateUserMeshCollision|User Mesh collision]] shape. * void* [[userData]] - Userdata for this collision shape.
    1 KB (125 words) - 08:02, 10 June 2019
  • void NewtonMeshMaterialGetIndexStreamShort (const NewtonMesh* const mesh, void* const handle, int materialId, short int* const index) Returns the vertex indices of the faces of the mesh which share the given material.
    1 KB (147 words) - 08:02, 10 June 2019
  • void NewtonMeshMaterialGetIndexStream (const NewtonMesh* const mesh, void* const handle, int materialId, int* const index) Returns the vertex indices of the faces of the mesh which share the given material.
    1 KB (145 words) - 08:02, 10 June 2019
  • Creates an empty mesh primitive. * NewtonMesh* Pointer to the mesh primitive.
    1 KB (146 words) - 08:02, 10 June 2019

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