NewtonCreateFracturedCompoundCollision
Contents
NewtonCreateFracturedCompoundCollision
NewtonCollision* NewtonCreateFracturedCompoundCollision (const NewtonWorld* const newtonWorld, const NewtonMesh* const solidMesh, int shapeID, int fracturePhysicsMaterialID, int pointcloudCount, const dFloat* const vertexCloud, int strideInBytes, int materialID, const dFloat* const textureMatrix,
NewtonFractureCompoundCollisionReconstructMainMeshCallBack regenerateMainMeshCallback, NewtonFractureCompoundCollisionOnEmitCompoundFractured emitFracturedCompound, NewtonFractureCompoundCollisionOnEmitChunk emitFracfuredChunk)
Usage
Parameters
- const NewtonWorld* const newtonWorld
- const NewtonMesh* const solidMesh
- int shapeID
- int fracturePhysicsMaterialID
- int pointcloudCount
- const dFloat* const vertexCloud
- int strideInBytes
- int materialID
- const dFloat* const textureMatrix
- NewtonFractureCompoundCollisionReconstructMainMeshCallBack regenerateMainMeshCallback
- NewtonFractureCompoundCollisionOnEmitCompoundFractured emitFracturedCompound
- NewtonFractureCompoundCollisionOnEmitChunk emitFracfuredChunk
Return
- NewtonCollision*