NewtonCreateFracturedCompoundCollision

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NewtonCreateFracturedCompoundCollision

NewtonCollision* NewtonCreateFracturedCompoundCollision (const NewtonWorld* const newtonWorld, const NewtonMesh* const solidMesh, int shapeID, int fracturePhysicsMaterialID, int pointcloudCount, const dFloat* const vertexCloud, int strideInBytes, int materialID, const dFloat* const textureMatrix,

NewtonFractureCompoundCollisionReconstructMainMeshCallBack regenerateMainMeshCallback, NewtonFractureCompoundCollisionOnEmitCompoundFractured emitFracturedCompound, NewtonFractureCompoundCollisionOnEmitChunk emitFracfuredChunk)

Usage

Parameters

  • const NewtonWorld* const newtonWorld
  • const NewtonMesh* const solidMesh
  • int shapeID
  • int fracturePhysicsMaterialID
  • int pointcloudCount
  • const dFloat* const vertexCloud
  • int strideInBytes
  • int materialID
  • const dFloat* const textureMatrix
  • NewtonFractureCompoundCollisionReconstructMainMeshCallBack regenerateMainMeshCallback
  • NewtonFractureCompoundCollisionOnEmitCompoundFractured emitFracturedCompound
  • NewtonFractureCompoundCollisionOnEmitChunk emitFracfuredChunk

Return

  • NewtonCollision*

Description

See also