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  • ...ge the user defined collision attribute stored with faces of the collision mesh. * This function is used to obtain the user data stored in faces of the collision geometry.
    1 KB (176 words) - 08:02, 10 June 2019
  • NewtonMesh* NewtonMeshCreateFromCollision (const NewtonCollision* collision); Creates a mesh primitive from collision geometry.
    1 KB (176 words) - 08:02, 10 June 2019
  • ...wtonCollision* treeCollision - the pointer to the Tree Collision collision shape. ...lygon. The application can use this value to customize the behavior of the collision geometry.
    1 KB (165 words) - 08:02, 10 June 2019
  • ...[Category:User defined mesh shape functions]] [[Category:User defined mesh shape Callbacks]]
    1 KB (128 words) - 08:02, 10 June 2019
  • * void* [[userData]] - Userdata for this collision shape. ...[Category:User defined mesh shape functions]] [[Category:User defined mesh shape Callbacks]]
    1 KB (138 words) - 08:02, 10 June 2019
  • ...ever a raycast is performed on a [[NewtonCreateUserMeshCollision|User Mesh collision]]. ...sting for your user mesh, if you don't then raycasts will behave as if the shape is not there.
    1 KB (138 words) - 08:02, 10 June 2019
  • ...information about a [[NewtonCreateUserMeshCollision|User Mesh collision]] shape. * void* [[userData]] - Userdata for this collision shape.
    1 KB (125 words) - 08:02, 10 June 2019
  • ...ks]] [[Category:Collision mesh shape functions]] [[Category:Collision mesh shape Callbacks]]
    1 KB (108 words) - 08:02, 10 June 2019
  • Changes a [[NewtonCreateTreeCollision|Tree collision]] to use a custom raycast functionality, this may be sometimes desired for * const NewtonCollision* treeCollision - pointer to a tree collision shape to override it's raycast function.
    1 KB (110 words) - 08:02, 10 June 2019
  • ...e user defined collision attributes stored with each face of the collision mesh. * This function is used to obtain the user data stored in faces of the collision geometry.
    1 KB (119 words) - 08:02, 10 June 2019
  • ...[Category:User defined mesh shape functions]] [[Category:User defined mesh shape Callbacks]]
    999 bytes (95 words) - 08:02, 10 June 2019
  • ...[Category:User defined mesh shape functions]] [[Category:User defined mesh shape Callbacks]]
    939 bytes (98 words) - 08:02, 10 June 2019
  • Called whenever a [[NewtonCreateUserMeshCollision|User Mesh collision]] is destroyed. ...* [[userData]] - Custom user data set to identify the individual collision shape.
    896 bytes (93 words) - 08:02, 10 June 2019
  • ...[[Category:Collision shape functions]] [[Category:User defined mesh shape functions]]
    778 bytes (69 words) - 08:02, 10 June 2019
  • ...] [[Category:Compound shape functions]] [[Category:User defined mesh shape functions]]
    758 bytes (67 words) - 08:02, 10 June 2019
  • ...TreeCollision to begin to accept the polygons that comprise the collision mesh. Before you can use this function, create a Tree Collision with [[NewtonCreateTreeCollision]].
    720 bytes (73 words) - 08:02, 10 June 2019
  • ...ionFromMesh (const NewtonWorld* const newtonWorld, const NewtonMesh* const mesh, int shapeID) * const NewtonMesh* const mesh
    700 bytes (66 words) - 08:02, 10 June 2019
  • ...] [[Category:Compound shape functions]] [[Category:User defined mesh shape functions]]
    691 bytes (51 words) - 08:02, 10 June 2019
  • ...n]] [[Category:Collision shape functions]] [[Category:Collision mesh shape functions]]
    656 bytes (53 words) - 08:02, 10 June 2019
  • ...ormableSolid(const NewtonWorld* const newtonWorld, const NewtonMesh* const mesh, int shapeID) * const NewtonMesh* const mesh
    632 bytes (60 words) - 08:02, 10 June 2019

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