Hello all-
I know I'm asking about an ancient API (1.53), and that everyone is interested in 2.0 (with good reason!). But I am working on updating the Darkbasic Professional newton wrapper from 1.32 to 1.53 which I've done. However, when running the demos I'm noticing that some demos with stacked boxes (10x10 or so) are running more slowly when these boxes are on the move, such as being hit by another object or toppling over. Our update code or callbacks have not changed.
In 1.32 I get pretty good results, but in 1.53 I see quite a bit of a slowdown (50-80ms in NewtonUpdate() sometimes). Does anybody have any hints or suggestions as to changes between 1.32 and 1.53 that would cause a slowdown on stacked objects interacting with each other? Any help is appreciated!