A place to discuss everything related to Newton Dynamics.
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by Yezide » Fri May 14, 2010 10:19 am
Just wanted to notify all that
Penumbra Overture is now open source! Since penumbra uses Newton for physics it might be of special interest to people here. Notable stuff are things like e a custom character collider, a sound effect system (for sliding, collisions, etc) and a quite complex (entirely physics based) interaction system. It might also be helpful for general implementation of Newton into a game/engine.
The source code can be gotten here:
http://github.com/FrictionalGamesAnd more information can be found here:
http://frictionalgames.blogspot.com/201 ... ource.htmlI hope this will be of use to somebody

PS: Here is a video of me explaining some of the physics stuff present:
http://www.youtube.com/watch?v=Ux4OwkS9ybA
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Yezide
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by Julio Jerez » Fri May 14, 2010 11:44 am
nice,
I will check it out, I might even get some pointers to incorporate in some of the joints.
specially the player controller.
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Julio Jerez
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by Stucuk » Fri May 14, 2010 4:17 pm
Nice

Time to nick all your Secrets and Rule the world!!!.... Physics world anyway
Newton About Page has that video

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Stucuk
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by Leadwerks » Sat May 15, 2010 11:12 am
Thanks! I love the series.
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by JernejL » Sat May 15, 2010 2:43 pm
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