A place to discuss everything related to Newton Dynamics.
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by ruslannow » Sun Nov 14, 2010 9:40 pm
Hi, thanks for the comments!
Sorry for my english ..
Not used multibodyvehiclejoint..
Machine only Joint (Hinge Joint, Slider Joint)
First we ran into a problem where the car slides to the side.
In reality, the car is pressed to the ground the air flow.
I use the auto force, depending on the speed, which presses the car to the ground.
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ruslannow
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by PJani » Tue Nov 16, 2010 5:06 pm
I hope julio will soon add multisampling.
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
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PJani
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by PJani » Wed Feb 02, 2011 10:09 pm
any news on multibody vehicle tire multisampled friction?
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
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PJani
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- Joined: Mon Feb 02, 2009 7:18 pm
- Location: Slovenia
by PJani » Sat Feb 05, 2011 7:31 am
bump
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
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PJani
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- Posts: 448
- Joined: Mon Feb 02, 2009 7:18 pm
- Location: Slovenia
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