Core300 dgCollisionBox::CalculatePlaneIntersection error

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Core300 dgCollisionBox::CalculatePlaneIntersection error

Postby pr0t0z » Mon Dec 17, 2012 12:36 pm

I recently updated my program's NewtonGD version from 2xx to 3xx, and adapted/changed functions to this new version as best as I could with the information found in this forum. Program builds fine, however during runtime when I insert a new object coincident with the floor I get an error.

In previous version, the object would simply ascend to the floor level:

Image

In this new version, i get an assertation error on debug mode:

Image.

And the object simply falls through the floor. If I insert the object above the floor level, I get no error though.
Is this behaviour expected, or am I doing something wrong?
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Re: Core300 dgCollisionBox::CalculatePlaneIntersection error

Postby Julio Jerez » Mon Dec 17, 2012 1:00 pm

not, it should be identical to how it was in core 200

can you reproduce that in the sandemos?
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