A place to discuss everything related to Newton Dynamics.
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by arkdemon » Sun Jan 26, 2014 12:41 pm
Hello everyone. This is a dumb question, I know, but how do we make a NewtonBody rotate in yaw, pitch and roll?
Thank you for your answers.
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arkdemon
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by arkdemon » Sun Jan 26, 2014 1:10 pm
I found out! You have to change NewtonBodySetOmega(x is pitch,y is yaw,z is roll)
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arkdemon
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by arkdemon » Sun Jan 26, 2014 2:41 pm
Sorry, everyone but how can we calculate the yaw/pitch/roll from a direction vector?
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arkdemon
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by Julio Jerez » Sun Jan 26, 2014 3:26 pm
setting the angular velocity is a very wrong way for changing the angle of a body.
what are you doing.
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Julio Jerez
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by arkdemon » Sun Jan 26, 2014 3:35 pm
I am trying to rotate an object. Changing torque did not change anything but now it works (I put higher value). How can I make an object face another one?
Thank you
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arkdemon
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