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- This is list of all functions and callbacks within Newton library by category. == [[:Category:Newton World Control Functions]] ==78 KB (4,368 words) - 05:54, 18 June 2019
- ...ple, have a body with a mass and inertia torque like a box and (collision) shape like cylinder (or a "vehicle", or...), even if it may be pointles... = Common functions =9 KB (1,280 words) - 08:02, 10 June 2019
- With this tutorial I introduce another popular collision shape called HeightField Collision. shape = CreateHeightFieldCollision (world, "h2.raw", 0);4 KB (592 words) - 08:02, 10 June 2019
- * char *attributeMap - an array of shape IDs associated with the cells of the height field. ...tion]] [[Category:Collision shape functions]] [[Category:HeightField shape functions]]2 KB (293 words) - 05:32, 18 June 2019
- ...cription]] [[Category:HeightField shape functions]] [[Category:HeightField shape Callbacks]]1 KB (111 words) - 08:02, 10 June 2019
- ...tegory:Newton Functions without description]] [[Category:HeightField shape functions]]618 bytes (52 words) - 08:02, 10 June 2019
- ...tegory:Newton Functions without description]] [[Category:HeightField shape functions]]595 bytes (42 words) - 08:02, 10 June 2019