Difference between revisions of "NewtonBodyGetSleepState"

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Latest revision as of 08:02, 10 June 2019

NewtonBodyGetSleepState

int NewtonBodyGetSleepState(const NewtonBody* bodyPtr)

Usage

Return the sleep state of a rigid body.

Parameters

  • const NewtonBody *bodyPtr - is the pointer to the body.

Return

  • state: 1 = the body is sleeping [equilibrium]. 0 = the body is not sleeping [not in equilibrium OR Autosleep is off].

Remarks

SleepSate and FreezeState are different state. A Frozen body can be awake.

See also

NewtonBodyGetAutoSleep NewtonBodySetAutoSleep NewtonBodyGetFreezeState NewtonBodySetFreezeState