Difference between revisions of "NewtonContactEnd"

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Latest revision as of 08:02, 10 June 2019

typedef void (_cdecl *NewtonContactEnd) (const NewtonMaterial* material);

This callback ends processing collision of two bodies. See NewtonContactBegin and NewtonContactProcess first.

See also: NewtonMaterialSetCollisionCallback

Notes: Deprecated in Newton Archimedea