Difference between revisions of "NewtonContactsProcess"
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Latest revision as of 08:02, 10 June 2019
NewtonContactsProcess
void (*NewtonContactsProcess) (const NewtonJoint* contact, dFloat timestep, int threadIndex);
Usage
NewtonContactsProcess is a Newton callback called whenever two bodies come in contact and generate collision interaction contact joints between two bodies.
Parameters
- const NewtonJoint* contact- pointer to a material contact joint
- dFloat timestep - Current timestep that was passed to NewtonUpdate
- int threadIndex
Remarks
- This is not a library function, but a callback event.