Difference between revisions of "NewtonMaterialGetContactNormalSpeed"
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Latest revision as of 08:02, 10 June 2019
NewtonMaterialGetContactNormalSpeed
dFloat NewtonMaterialGetContactNormalSpeed (const NewtonMaterial* material);
Usage
Calculate the speed of this contact along the normal vector of the contact.
Parameters
- const NewtonMaterial* material - pointer to a material contact joint
Return
- Contact speed. A positive value means the contact is repulsive.
Remarks
- This function can only be called from a material callback event handler (NewtonContactsProcess).