NewtonSceneCollisionGetNodeByIndex
Revision as of 08:02, 10 June 2019 by Unknown user (talk)
Contents
NewtonSceneCollisionGetNodeByIndex
void* NewtonSceneCollisionGetNodeByIndex (NewtonCollision* const sceneCollision, int index)
Usage
Parameters
- NewtonCollision* const sceneCollision
- int index
Return
- pointer to data