NewtonWorldSetCollisionConstructorDestructorCallback
Contents
NewtonWorldSetCollisionConstructorDestructorCallback
void NewtonWorldSetCollisionConstructorDestructorCallback (const NewtonWorld* const newtonWorld, NewtonCollisionCopyConstructionCallback constructor, NewtonCollisionDestructorCallback destructor)
Usage
Assign an event function which will be called when a collision primitive of the given Newton world is created or destroyed.
Parameters
- const NewtonWorld* const newtonWorld - pointer to the Newton world.
- NewtonCollisionCopyConstructionCallback constructor - pointer to a callback function used to handle construction of a collision primitive.
- NewtonCollisionDestructorCallback destructor - pointer to a callback function used to handle destruction of a collision primitive.
Return
- (Procedure)
Description
Assign an event function which will be called when a collision primitive of the given Newton world is created or destroyed. The event handler callback function receives a pointer to the collision primitive as parameter.