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  • This is list of all functions and callbacks within Newton library by category. == [[:Category:Joint functions]] ==
    78 KB (4,368 words) - 05:54, 18 June 2019
  • ...they interact. for example you can connect 2 bodies together with a hinge joint to create a door. mean? well, Newton has a really interesting system of callbacks, which means that if you setup your scene properly,
    20 KB (3,038 words) - 08:02, 10 June 2019
  • typedef unsigned (*NewtonHingeCallback) (const NewtonJoint* const hinge, NewtonHingeSliderUpdateDesc* const desc) * hinge NewtonJoint*
    776 bytes (74 words) - 08:02, 10 June 2019
  • ...e degree of freedom for certain objects. This page shows how the differnet joint types could look like, to give you an impression on how they can be used. T Overview of joint api functions, see: [[Category:Joint functions]].
    76 members (1 subcategory, 0 files) - 08:08, 10 June 2019