Difference between revisions of "NewtonBodyGetCollision"
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Latest revision as of 08:02, 10 June 2019
NewtonBodyGetCollision
NewtonCollision* NewtonBodyGetCollision(const NewtonBody* bodyPtr)
Usage
Get the collision primitive of a body.
Parameters
- const NewtonBody *bodyPtr - pointer to the body.
Return
- Pointer to body collision geometry.
Remarks
- This function does not increment the reference count of the collision geometry.