Difference between revisions of "NewtonMaterialGetBodyCollidingShape"
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Latest revision as of 08:02, 10 June 2019
Contents
NewtonMaterialGetBodyCollidingShape
NewtonCollision* NewtonMaterialGetBodyCollidingShape (const NewtonMaterial* const material, const NewtonBody* const body)
Usage
Parameters
- const NewtonMaterial* const material
- const NewtonBody* const body
Return
- NewtonCollision* - it really returns a shapeID and not a collision (todo: this needs to be verified, but it seems to be correct )